Initially scheduled for March 24, Quiz Magic Academy VIII is finally released in Japan today. The game takes place in a school of magic, by correctly answering quiz presented in different forms (classical, multiple choice, open response, student ...), the player progresses in his studies to become a great magician. Very focused on the cooperative mode, QMA VIII once again offers an impressive number of questions on various topics. New questions will be regularly added. A national online tournament mode for up to 16 players is now available. Like all new Konami games, QMA VIII uses e-AMUSEMENT PASS for savegames and support PASELI payment system.
A few weeks after the release of XG2, here comes GuitarFreaks and DrumMania V8 (out today). This latest version of both musical games offers over 600 songs recorded including 35 new ones. The game feature 3 modes: "Easy" mode for beginners that teaches them to play through a tutorial, "Standard" mode that offers the freedom to choose among all the titles of the game (except the hidden tracks) and "Battle" mode that is playable online through national network, this mode is recommended for experienced players. March has been very prolific for Konami that has released GuitarFreaks/DrumMania V8 and GuitarFreaks/DrumMania XG2 but also jubeat knit APPEND.
Made In Asia 3 was a blast with more than 16,000Â visitors! Those who paid us a visit at the show have come to realize that arcade games still appeals to people and that there is a real public demand despite what some companies are telling the media. The best evidence: Arcade Belgium was crowded the whole weekend! Absentees will want to check the event page featuring pictures and a video. There, you will also find the complete results of BlazBlue Continuum Shift and Hyper Street Fighter II tournaments. Congratulations to Nstalkie and Iori for their victories! Big thanks to Player for running the tournaments, Made In Asia and PlayerOne for providing the prizes and a thank you to all visitors!
Haunted Museum II by Gamewax/Taito is available in the USA today. American version being manufactured by GlobalVR, the game is retitled as Shh...! Welcome to Frightfearland. This game is hosted in the same cabinet as Paradise Lost (with guns attached to the control panel). LCD screen sizes are 32", 42" or 50" depending on the model. Scenario is simple: two special agents are sent to a deserted amusement park to locate hundreds of missing persons. Haunted amusement park theme recalls Midway's CarnEvil but Frightfearland being powered by Type X², graphics are in high resolution (1280x720). Players can select their course through the 15 different levels. There are lso a hundred hostages to rescue, a bonus level, 6 special missions (mini games), 6 bosses and 3 ending sequences depending on player performances. Currently, the way the game will be distributed in Europe is a mystery.
Despite the disaster ongoing in Japan, major Japanese firms are trying to continue to operate normally and to keep their commitments. Therefore, although supply problems, Konami releases jubeat knit APPEND today. This version is simply an update kit for jubeat knit. It features 16 new tracks (for a total of 199 titles). For the first time, a jubeat game shares songs with other Bemani titles currently in operation. Playing specific crossover songs in jubeat knit APPEND and saving on the e-Amusement Pass unlock these songs in pop'n music 19 TUNE STREET, REFLEC BEAT, GuitarFreaks XG2 & DrumMania XG2: Groove to Live, DanceDanceRevolution X2 and beatmania IIDX 18 Resort Anthem. There is one song to unlock for each of these games. jubeat knit APPEND soundtrack will be released on April 20.
A spinoff of popâ€™n music will be released tomorrow: Hello! popâ€™n music. Based on the redemption game released by Konami in North America, this title differs by using 4 buttons rather than the 9 traditional buttons and by the presence of "rolling notes", long notes that the player has to hit several times quickly. Most available songs come from earlier popâ€™n music games. Four difficulty levels are available per song: "Easy", "Normal" and "Hard". Hello! popâ€™n music is of course compatible with the e-AMUSEMENT PASS.
GuitarFreaks XG2 and DrumMania XG2 - Groove to Live are available in Japan since yesterday. Released beside GuitarFreaks and DrumMania "standard" versions, these "XG" are a kind of deluxe ones with a completely new design. Konami adds some new features in the "XG2" cabinets: new screen, speakers and peripherals. The two games use Paseli e-payment system. Nineteen new songs were added to the 70 already present in the "XG".
Made in Asia show will take place in Brussels Expo from March 18 to 20. This is already the third edition of this show devoted to Japanese and Asian culture and it is growing year on year. Many events are held during the weekend: signings by Nobuhiro Watsuki (author of Rurouni Kenshin) and Hiroki Kanno (chara-designer of Fullmetal Alchemist: Brotherhood anime series) on Saturday and Sunday, live concerts by Pinky Doodle Poodle and Ryo Fujimura (on Saturday). During the whole weekend, visitors will enjoy the many other activities: the Japanese village and its traditional activities (go, ikebana, calligraphy, sumi-e, taiko, bonzai, furishuki, shogi, cooking, tea ceremony...), two dojos with martial arts demonstrations (Aikido, Kendo, Jodo, Naginata, Jodo, Thuy Phap, Kick-Boxing and Jujutsu), cartoon projections (Neon Genesis Evangelion : 2.2 You Can (Not) Advance, Fullmetal Alchemist the Movie: Conqueror of Shamballa, ...), exhibitions (Tokyo, dolls, ...),video games tournaments, ... Exhibitors will be grouped by type: the show floor will be divided in several zones with the Akihabara space (video games publishers and associations), Shinjuku district (manga shops, cartoons and Japanese goods), Ikebukuro alley (manga fanzines, associations and artists), Harajuku alley (the "fashion" alley with shops and young creators selling clothing, jewelry, Asian inspired goods and accessories) and the Shibuya crossroads (information about all activities). On Friday, doors will open from 19:00 to 21:00 (free entrance!), on Saturday from 10:00 to 21:00 and on Sunday from 10:00 to 18:00 (ticket price: €10 per day/€20 for the weekend). This year, Arcade Belgium will showcase free to play arcade games on its stand and will organize tournaments: Hyper Street Fighter II on Saturday and BlazBlue Continuum Shift on Sunday. You'll find more info about the tournaments on the forums. We have 2x 2 free tickets to offer, click here to try your luck.
Sega releases today the latest version of Initial D: Initial D Arcade Stage 6 AA (AA as "double ace"). A new game mode was added: "Tag Battle" which allows players to compete in teams of 2 against 2 through the national network (also available in some countries outside of Japan). Gold and silver "ACE" panels are dispersed on the course, team members must touch them to win points. The team that gets the highest score at the end wins the battle. The gold panels are placed in locations hardmly accessible, an effective strategy and a good team spirit between team members are essential for victory. This game mode is similar to the battles of Takumi/Takahashi duo in the original manga. Characters and cars of the last volumes of the manga have been added: a record mumber of 34 cars and three new models are available (FAIRLADY Z Version S, LANCER Evolution X GSR and NSX). Futhermore, ten new races are present. Initial D Arcade Stage 6 AA runs on RINGEDGE, supports up to 4 players, uses ALL.Net network and data can be saved on an IC card. The data saved on an Initial D Arcade Stage 5 card can be transferred.
Today, Yu Suzuki received the Pioneer Award at the Game Developers Choice Awards ceremony held during the Game Developers Conference in San Francisco. This prize This prize rewards the creators of innovative technologies and concepts that have paved the way for other developers. Yu Suzuki began his career at Sega in 1983. He created many arcade hits in the 80's: Hang-On and Space Harrier in 1985, Out Run (1986), After Burner (1987) and Power Drift (1988). In 1992, he inaugurated Sega's new 3D rendering hardware (Model 1) with Virtua Racing (1992) and its technological advances such as on-the-fly view change and resistance feeling in the steering wheel. In 1993, he produces Virtua Fighter that will serve as the basis for all 3D fighting games. Follow Virtua Fighter 2 in 1995 (Model 2) adding textures mapping to polygons and Virtua Fighter 3 (Model 3) in 1996 with its detailed graphics and onduling stages. Ferrari lover, he comes back in 1999 with F355 Challenge, an authentic simulation where action unfolds on three screens which requires the usage of 4 Naomi. He then switch to console games with the ambitious Dreamcast adventure game Shenmue (1999) which development cost $47,000,000. Shenmue II on Dreamcast and Virtua Fighter 4 in arcades (Naomi 2) are released in 2001. Then come Chihiro games Virtua Cop 3 and OutRun 2 in 2003. The following years are a dark period for Yu Suzuki: in 2006, his touchscreen arcade fighting game Psy-Phi (Lindbergh) is cancelled then in 2008, he releases the not so good Sega Race TV. Pioneer in many domains, Yu Suzuki really deserves this award. Current video games would surely be different without his works.
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